

He does nor, however, gain any other benefit a character of that class would have gained (additional wild shape options, metamagic or item creation feats, or the like). Spells per Day/Spells Known: At each verdant lord level, the character gains new spells per day (and spells known, if applicable) as if he had also gained a level in a spellcasting class to which he belonged before adding the prestige class. Weapon and Armor Proficiency: Verdant lords gain no weapon or armor proficiencies. The following are class features of the verdant lord prestige class. Skill Points at Each Level: 4 + Int modifier. The verdant lord's class skills are Climb, Concentration, Craft (any), Diplomacy, Disguise, Handle Animal, Heal, Hide, Knowledge (nature), Listen, Spellcraft, Survival, and Swim.

Adventuring verdant lords are rare, but those who do exist are marvelous to behold.

Since most verdant lords have little use for civilization, they tend to be loners, watching the years pass by from their groves. It's almost impossible for characters without such ties to become verdant lords because they have neither the interest in not the required understanding of seeds, saplings, and trees. Druids of other races, rangers, and the occasional priest of Obad-Hai or Ehlonna have also been known to adopt this prestige class. He has left behind the druid's search for global understanding of nature's secrets to focus all his energies on the world's plant life.Įlven and half-elven druids are the most likely characters to embrace the role of the verdant lord. The verdant lord is the final defender of the forest. Saying the verdant lord has a green thumb is like calling a red dragon a creature with a slight affinity for fire.
